When We Disappear – A story-driven and history-based Game

«When We Disappear» is a story-driven and history-based game set in 1943 when a young girl escapes the torments of World War 2. Switzerland based Inlusio Interactive has brought together storytellers, game developers, historians and education experts to develop a puzzle platformer about the darkest chapter of Europe. The story and the game design are based on researched events and biographies and encourage players to think about the past and our shared responsibility for the future. The project is created in close partnership with historians, scientists and researchers of the Lucerne Institute of History Education and Memory Culture at the University of Teacher Education in Lucerne.

The first chapter of the story-driven and history-based game «When We Disappear» has been finished and will be tested in over 100 schools in Switzerland to evaluate how histotainment and history-based games can be used for educational purposes.

Watch the first teaser trailer of «When We Disappear».

More Projects